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Serious Games Lab @ Qualcomm Institute

Ongoing development to integrate the latest Unreal Engine features toward serious game applications across a variety of academic departments and research topics for practical applications and public outreach.

NanoVerse VR

Game Development

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Space Weather VR

Game Development

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SunCAVE

Game Development

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Chemistry Simulation Dashboard

Web/Game Development

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UE5-Core

Game Development

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Cyber-Archeology Modkit

Tooling Development

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Arthur C. Clarke Center for Human Imagination @ Qualcomm Institute

Built upon the National Research Platform (NRP) network, UC San Diego’s Clarke Center for Human Imagination and the Qualcomm Institute are developing server-side rendering tools and deployment of an Unreal-based game experience to scale the Metaverse AR/VR hardware needs into a distributed system, enabling a campus-wide XR test bed representing the third generation of big data visualization, realized through persistent, procedural rendered simulations produced from live data at global scale.

ARNO: Networked XR Development System

Game Development

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Engineers For Exploration @ UC San Diego

A Collaboration between the Engineers for Exploration (E4E) and Triton XR organizations at UCSD, focused on collecting 3D data from Maya structures through the use of technologies such as LiDAR, photogrammetry, and SLAM. The project produces 3D models in the form of point clouds or meshes, which are then used to create a virtual reality experience that allows users to explore the excavations.

Maya Archeology

3D Scanning / Game Development

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Zombie Panic! Source & Contagion @ Steam Community Developer

Contagion

3D Modeling / Level Design

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Zombie Panic! Source

3D Modeling / Level Design

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Student Projects @ UC San Diego

XR Jockey

AR Development / Live Performance

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Wasteland

3D Modeling, Texturing, Rigging, Animation

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VIS 145b – AR Technology

Unity, Vuforia

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CSE 169 – Computer Animation

C++, OpenGL

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CSE 190 – VR Technology

Unity

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